![]() The plugin comes with support for OpenSSL, but the OpenSSL libraries are not part of this plugin, so they should be included in the Unity project. Online services over HTTPSĪrcGIS Maps SDK for Unity relies on OpenSSL to access online services over HTTPS. Visit Unity's documentation: Android environment setup for more information.įor information on building Android apps, visit Unity's documentation: Developing for Android. To build apps for Android, make sure your project is set up with the correct build environment. If you have both URP and HDRP installed, you will also need to uninstall the HDRP pipeline in Window > Package Manager. When you target mobile platforms, make sure you have the URP pipeline installed, and select URPipeline in Edit > Project Settings > Graphics after you switch to mobile development in Build Settings. HDRP uses compute shaders and most mobile devices don't support it. This section covers the specific requirements needed to deploy an application to platforms supported by ArcGIS Maps SDK for Unity. See Unity's documentation: Deep linking for more information. If your OAuth challenge handler is based on deep linking (only available on Android, iOS, and UWP), make sure you set up your Unity project to enable it. ![]() Go to File > Build settings > Player settings > Other Settings, find Internet Access and select Require from the dropdown menu. Your app needs to set a Player Setting to enable internet access. If your application uses ArcGIS location services, a valid access token is still required to access location services. ![]()
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